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AI Insights · Timothy · April 2022

Top 5 Hypercasual Games in Sweden Q1 2022: Unified Platform Performance

Explore the performance metrics of the top 5 hypercasual games in Sweden for Q1 2022, including downloads, revenue, and active users.

Top 5 Hypercasual Games in Sweden Q1 2022: Unified Platform Performance

In the first quarter of 2022, the top 5 hypercasual games in Sweden demonstrated varying trends in downloads, revenue, and active users on a unified platform. Here’s a closer look at their performance based on data from Sensor Tower.

Airport Security: Fly Safe experienced a significant surge in weekly downloads with a peak of approximately 26.2K in mid-February, followed by a gradual decline to around 7.2K by the end of March. Weekly revenue saw a modest increase, starting from $37 in early February and reaching up to $131 in mid-February before stabilizing around $84 by the end of March. Active users also saw a decline from 27.6K in mid-February to about 11.2K by the end of the quarter.

Count Masters: Crowd Runner 3D showed a steady pattern in weekly downloads, maintaining around 5K to 10K throughout the quarter. Revenue fluctuated slightly, with a peak of $48 in mid-March. Active users showed a gradual decline from approximately 33.5K at the beginning of January to around 22.7K by the end of March.

Fill The Fridge! saw a dramatic rise in weekly downloads, peaking at about 23.7K in early March before dropping to around 14.9K by the end of the month. Revenue increased from $68 in late February to $382 by early March, then stabilized around $203 by the end of March. Active users saw consistent growth, peaking at approximately 47.2K in early March and ending the quarter at around 34.1K.

Going Balls maintained a steady download rate, with weekly downloads hovering between 4.8K and 9.7K. Revenue showed minor fluctuations, peaking at $178 in late January. Active users remained relatively stable, averaging around 30K to 35K throughout the quarter.

Paper Fold experienced a peak in weekly downloads at approximately 11.8K in late February, followed by a decline to around 3.2K by the end of March. Revenue remained low, peaking at $18 in early February. Active users saw a significant peak at around 41.9K in late February, ending the quarter at approximately 20.8K.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022